Ghostein was done on a national gamejam, the Game Jam Plus, created by Game Trials with a support of the Brazilian department of culture, Unicef and other companies. The first step of the Jam was Regional then the winners had competed nationally to win a few prizes on a variety of categories. We won the prize of Best Narrative.
On October 1st, Ghostein was published by the Nerd Monkeys on the Nintendo Switch inside the game SGC - Short Game Collection. The game received a few modifications and new content that I have done for this new version.
The team behind Ghostein is Flávio Parah, the director and game designer; Marcos Genu, Art Director and Animator; Gilberto Bittencourt, Programmer and Game Designer; me, Filipe Valente Mendes, Game Artist; Juan Paixão, Programmer and Level Designer and Lanhellas Gabe, Sound Designer and Theme Song creator.
My part was to improve the main character of the game: The Ghost. The improvement consisted to modify him to receive a more ethereal appearance and sensation with a more complex animation.
Other element that I did was the concentration camp, the forest, all its assets and the end animation. For the version released on the Nintendo Switch, I also done two cutscenes and new assets that I did for a new place that I called "The Open Field"
You can play it at the link: https://gilbertobitt.itch.io/ghostein
GHOSTEIN trailer
First Trailer of SGC by Nerd Monkeys with Ghostein inside
Solo Ghostein trailer inside the SGC by Nerd Monkeys